

Starting a single player game, and choosing career, you are able to choose from Britannia or Carnival, all with a massive 18 holes to play on each course. The game begins with setting up your Worm golfer, including name, voice and other customisations, with more to be unlocked as you progress through the game, such as a range of customisable clubs and hats. There are four courses to play Britannia, Pirate Cavern, Graveyard and Carnival, each with their own unique set of level design, characters and pitfalls. The game retains the familiar Worms design and landscapes but introduces a different style of game play, whilst doing its utmost to keep in the general mayhem and craziness associated with previous Worms games. Instead of the usual war like destruction between a number of teams you take control of a single Worm and play your way through 18 holes of golf. Worms Crazy Golf is a fun deviation from the usual Worms format. This game is in fact the latest release from Team 17, Worms Crazy Golf, which has taken the great Worms concept and added a sporting theme (who would have thought?).

( Get on with it – Ed)Īpologies, it’s why I like reviewing retro games…
#WORMS CRAZY GOLF NO SOUND STEAM CODE#
It brings back so many great memories of playing the original on my Amiga the big box with the funky art work, the 3 disks, the black code book for the copy protection, making a load of teams with funny names and characters – ‘Aliens’ was my favourite, with Hicks, Hudson, Ripley, Kane etc in all their Wormy awesomeness.
